![]() ![]() These cookies help provide information on metrics the number of visitors, bounce rate, traffic source, etc. It does not store any personal data.Īnalytical cookies are used to understand how visitors interact with the website. The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. It works only in coordination with the primary cookie. The cookie is used to store the user consent for the cookies in the category "Performance".ĬookieYes sets this cookie to record the default button state of the corresponding category and the status of CCPA. This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Other. The cookies is used to store the user consent for the cookies in the category "Necessary". The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". Set by the GDPR Cookie Consent plugin, this cookie records the user consent for the cookies in the "Advertisement" category. These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly. More in fact than got sold in real-life in the UK, around 1 million. Last Halloween, Playfish sold 8 million pumpkins in Pet Society to people wanting to create a spooky home for their pets. Every day game-makers Playfish sell around 20 million virtual items through its 11 games, with users spending £3 every week on average. ![]() The model of having a free game but selling virtual goods for real money has been successful for Farmville and it seems for Pet Society too. These Facebook games mesh the power of the social network with traditional game structures to create sociable and co-operative games that you play with your real-life friends. While Pet Society is played by over 21 million people each month. Last month Facebook game Farmville from Zynga was revealed to be the most popular game in the world – by number of players – showing the power that Facebook games have. In the game players create, train and care for a pet and they can decorate their animal’s house with items like Christmas trees.Īdmittedly these trees cost a bit less than the real-world equivalents – clocking in at under a pound in real world money, but the demand is still impressive, showing the strength of Facebook games. Some certain items were required to be bought at a certain level.While over 6million Christmas trees were sold in the UK in December ’09, there was a roaring trade in virtual Christmas trees being done as well…įacebook game Pet Society, created by Playfish, sold 4.2million Christmas trees to Pet Society members. In August 2010, the level cap of Pet Society was raised to 100. In 2009, after houses were enlarged to accommodate 10 rooms, 13 additional levels were added, bringing the total to 47. During Pet Society's initial release, there were 34 levels. When a pet leveled-up, the player received coins, new features and special statuses. Paw Points were akin to XP/EXP (Experience) in other social games of the sort gaining sufficient paw points made the pet level up. Visiting friends, buying items, and using the stadium earned players Paw Points. Participating in the Daily Lottery, visiting friends, winning awards, cleaning or playing with pets, winning hurdle races, or betting on the outcome of hurdle races also provided players with ways to earn coins. The players received coins and Paw Points on their first visit of the day to each friend, but earn only Paw Points for subsequent visits. Pets could visit the pets of their owner's friends and perform activities with these pets (washing, grooming, feeding, etc.) A pet could visit other pets as many times a day as it wished. Players' pets could interact with each other within the "friend" network. Send your pets to visit the pets of your friends and have fun eating, playing or doing sports. Interact with your pets through washing, brushing, petting and feeding. Create your own pet buddy! Design your pets by choosing genders, names, colors and altering appearances. ![]()
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